Course  ·  Part 3  ·  Assignment 13

Reflect

Reflection on Part 3

 Time limit: 30 minutes

Remember to use your visual timer! We recommend the inventor’s iOS and Android apps — just search for “Time Timer” in the app store.

 

Explanation

Evidence suggests* that reflecting on things we’ve just learned can help us to hold on to new knowledge, deepen our understanding, and increase our self-awareness.

* Reflection is a part of David Kolb’s influential model of the experiential learning cycle (1984, 2nd edition 2015). Jennifer Moon argues for reflective learning in professional development courses — see “Using reflective learning to improve the impact of short courses and workshops” (2004). A study by Robin Stark and Ulrike-Marie Krause suggests that reflection on learning positively impacts learning outcomes — see “Effects of reflection prompts on learning outcomes and learning behaviour in statistics education” (2009).

Instructions

Complete a short reflection

Using paper and pen, a text document on your computer, or a voice note, put together a short reflection on the readings and exercises you completed in Part 1. There are some tips and prompts just below!

Tips

If you get stuck, or can’t think where to start, have a look back through the work you completed in Part 2, or briefly review the assignments.

Still feeling stuck? Here are some prompts:

  • What did you learn about design software, and how it serves the work of a professional designer?
  • How do you plan to apply the workflow, productivity, and collaboration tips in the rest of this course?
  • Did you access any important or surprising insights through the design feedback assignments? If so, what were they?

You can also try things like making a list of all the things you learned, writing down any questions you have, or reflecting on topics you’re feeling unclear about.

Assignment version 1.0
Last updated 7 June 2021

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